binary grid

Binary Grid with X-Particles

Cinema 4D Tutorial for Binary Grid with X-Particles I cannot get enough of X-Particles for Cinema 4D, this particle system is so much fun! Here’s another quick tutorial to inspire you, it is a bit cheesy in that late 90′s Matrix kind of way but will hopefully motivate you to take this idea to another…

xp molecules

Instant Molecules with X-Particles

Cinema 4D Tutorial – Instant Molecules with X-Particles X-Particles has to be the most powerful particle system available for Cinema4D right now and if you’re not using it then I have to ask – why not!? Sure you can achieve stuff with the archaic particle system in Cinema 4D (reminds me of the particles in…

3dartist-blowup

C4D Soft Body Dynamics – Tutorial Part One

Cinema 4D Tutorial – C4D Soft Body Dynamics – Tutorial Part One This is part one of a two part tutorial that I created for 3D Artist magazine last year. It is a great mag for tutorials, ideas and inspiration, so I suggest you check it out if you’re not familiar. You can download the…

CameraTracker - Aligning to features

CameraTracker – aligning to features

Hey everybody. So I’ve made a new FREE tutorial for NUKE, to help out ‘Urban Legends’, who sent me a message on Vimeo. Hopefully more of you will find this helpful. When you select CameraTracker features, switch to 3d view, they will become yellow. But if you set them to be the ground plane, they…

waxy shader

Waxy Shader in Cinema 4D

  This is a quick tutorial which covers the creation of the waxy shader in Cinema 4D I used in an older tutorial — metaball typography — it’s a kind of fleshy waxy sub-surface scattering looking thing. Enjoy!

Lights and Geometry in NUKE

Hey everyone, so I got an email from a helloluxx user, who wanted me to explain, how to affect only some geometry connected to a scene, by the lights connected as well. The material in the video is all provided by Anderson Moreira, who wrote to me. Be sure to check out his vimeo channel:…

Relative Xpresso

Relative linking with Xpresso in Cinema 4D

Cinema 4D Tutorial – Relative linking with Xpresso in Cinema 4D In this tutorial I show you a simple technique which will allow you to attach an object to the top of an animated Extrude with Xpresso in Cinema 4D. Although this is probably quite a simple process for a lot of users I wanted…

1-on-1 training and new features overlook

In this short class I quickly mention some of the new features in the newest Nuke version, I talk about 1-on-1 training, and about the upcoming course subjects. Some of the subjects will be: Introduction New Features Roto/RotoPaint Tracking Keying Python Gizmos BlinkScript Colour Management Particles Deep Compositing 3D Compositing And in case you have…

Nuke 8 – Released

Hey everyone! Yesterday The Foundry team released Nuke 8, which have gotten a lot of improvements, as well as new features. So I suggest that we will start out the list of coming Nuke tutorials with an introduction to Nuke and Nuke 8′s new features. We will start out in the beginners end, and slowly…

jiggle

Springy Motion in Cinema 4D

Cinema 4D Tutorial – Springy Motion in Cinema 4D Someone on FXPHD recently asked me if there was a way to add some springiness to their Cinema 4D animation, you know the kind where an object overshoots it’s keyframed position (or any animated parameter). It can be overused, but if applied with some subtlety, it…