Create this stylized character animation in Cinema 4D
What is this course about?
The course will take you step by step through the entire process of creating a stylized character animation in 3D.
Strap in, and follow along as we design and model our character, learn about lighting and texturing, and ultimately rig and animate our character in Cinema 4D.
Design and Modelling
We will start our process by gathering references and sketching our design from scratch.
We will then build on that by modeling our character in Cinema 4D using various techniques that can be used in any workflow.
Lighting and Texturing
We will use the built in render-engine, Redshift, to light and render our character.
Using techniques to add realistic lighting to our scene, and also tactile and stylized textures to our character.
Rigging and Animation
As the last step, we will bring our character to life through animation.
Character animation can be intimidating, but we will go through a tried and tested workflow that can be applied to any character animation.
- Course Type: Pre-recorded, Lifetime access
- Level: Beginner – Intermediate
- Lessons: 37
- Duration: 11h+
- Software: Cinema 4D, After Effects
- Subtitles (auto): English, French, German, Spanish, Korean
- Software and Versions!
- Starting out in Cinema
- Working with primitives
- Face on!
- Cloth Movement
- Accessories and details
- Strike a Pose!
Light + Textures:
- Render engine
- Materials Part 1
- Materials Part 2
- Materials Part 3
- Hair / Fuzz
- Animation as an Artform
- Animation in Cinema 4D
- Preparing Scene for Animation
- Blocking Part 1
- Blocking Part 2
- Inbetweens Part 1
- Inbetweens Part 2
- Refining Part 1
- Refining Part 2
- Final Details
About the Tutor
My name is Jonathan Lindgren, I’m a 3D Designer and Animator from Sweden. With just under a decade in the industry, I’ve worked in numerous different fields within design and animation, for multiple different clients and studious around the world.
I’m usually known for my vibrant designs and animation, with a very physical and tactile feel to my movements.
Being both a Designer and a well-versed Animator, I think I’ve got an upper hand in most cases to landing a gig. This is the type of knowledge I’d love to share with you, and hopefully, you can use it to your advantage in your career as well!
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