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Create this messy ink effect using Redshift in Cinema 4D
In this tip, Tim shows you how to create this messy ink style effect using Redshift in Cinema 4D. The tutorial covers the creation of the material and shows how you can control opacity and thickness using noise, then remap the values with range mapper nodes.
The tutorial also shows a few gotchas and how to fix potential problems due to variations in scale by adding user data to your objects. This allows you to use one material and adapt the parameters on a per object basis, Tim uses it to control noise scale, but it could be adapted for other attributes.
Although the app. of choice for this tutorial is C4D, this method will work fine in any DCC that supports Redshift, so it should be easy to adapt if you’re not a Cinema 4D user.