Looping Cloth in Cinema 4D Part 2


In this quick tip learn another method for looping cloth simulations in Cinema 4D

This method uses a different approach to the previous example where we blended two Alembic sequences to create a loop. In this example we use animated looping noise to drive a vertex map which is then used to control the Mix Animation feature of the Cloth tag. The result is a fun wibbly wobbly result which is quite unusual but could definitely prove to be useful when you want some floppy organic animation.