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In this quick tip learn another method for looping cloth simulations in Cinema 4D
This method uses a different approach to the previous example where we blended two Alembic sequences to create a loop. In this example we use animated looping noise to drive a vertex map which is then used to control the Mix Animation feature of the Cloth tag. The result is a fun wibbly wobbly result which is quite unusual but could definitely prove to be useful when you want some floppy organic animation.