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HB ModellingBundle from helloluxx by Holger Biebrach

HB MODELLINGBUNDLE for Cinema 4D

$93.00

HB MODELLINGBUNDLE from Holger Biebrach
/ less clicks more fun!

WHAT IS IT?

HB ModellingBundle is a set of over 70 Scripts for Cinema 4D which are dedicated to 3D-Modelling. The goal of these scripts is to improve workflows and to do many operations a lot faster, this means less clicks and less mouse movement. With HB ModellingBundle you receive not only more than 70 Scripts but also a very well chosen set of shortcuts, a modelling-Layout for C4D and a template C4D-Scene which shows tools-settings in the viewport, which makes working in Fullscreen mode much easier.

HB ModellingBundle is the result of Holger Briebach working 10+ years with Cinema 4D as a professional 3D Generalist. Holger begun early to create his custom scripts to make any repetitive process in C4D a lot faster. Over the years he has added functionality and the collection is still growing. To get a better idea about the Bundle, watch the product video to understand the potential for you.

If you are willing to change some behaviours and use scripts with shortcuts, you will very quickly feel what it means to work with HB ModellingBundle. It is safe to say that the most frequent actions you do in C4D for modelling, will now be accomplished in 2-10 times fewer clicks.

hb modelling scripts :

what is included?

70+ scripts for modelling in Cinema 4D, a modelling layout and more!

Work faster and be much more productive with HB ModellingBundle.

C4D 2023 compatible

8 Snapping Scripts
– easier setup of snapping settings.

4 Brushsize/Strength Scripts
– for changing brush settings.

HB_CenterCut
– make loopcuts in the centre of edges.

7 Clone Scripts
– clone polygons along an axis and align without gap.

HB_DefaultCamera
– use default editor camera and make some other settings.

HB_Delete
– 6 different modes to delete objects or components.

HB_Divider
– change subdivisions of any parametric object or reset settings.

HB_EvenDistribution
– evenly distribute points of selected edges.

HB_FastViewport
– makes several settings to speedup the viewport and restores old settings.

HB_Group
– group each selected object under a null.

HB_GroupSymmetry
– make current selected objects symmetrical in local or global space.

HB_GuidesColor
– change colour of all guides objects.

HB_Instancer
– make instances of all selected objects while the last selected is referenced.

HB_KnifeLine
– knife tool setup to make line cuts.

HB_KnifePath
– knife tool setup to make path cuts.

HB_Lineup
– line up selected edges.

HB_LoopCut
– knife tool setup to make loop cuts.

HB_LoopSelection
– makes loop selections.

HB_ModellingCamera
– creates a local workplane on the selected components and an orthogonal camera.

HB_ModelMode
– makes some settings and toggles to model mode.

HB_Move
– move tool with some settings.

HB_Namer
– easily rename objects in the viewport.

HB_Paste
– paste objects at mouse position and aligns to surface normal.

HB_PathSelection
– sets up path selection tool.

HB_PhongSelection
– sets up phong break selection.

HB_PipeIt
– one click to setup sweep nurbs.

HB_Retopo
– easily setup object for retopology.

HB_Rotate
– rotate tool with some settings.

HB_Rotator
– rotate objects 90 degrees or reset PSR.

HB_RoundEdge
– smooths out edge selections.

HB_SnapToSpline
– snap edge selections to spline.

HB_Scale
– scale tool with some settings.

HB_SelectionMaker
– tool to make polygon selections.

HB_SelectSame
– select objects of same type or with same point count.

HB_SetPhong
– set the phongangle of selected objects.

HB_SmoothEdge
– makes a deformer setup to deform polygonobjects like a Bezier-Nurbs.

HB_Solo
– isolate objects or polygons and frames selection.

HB_SymmetryFix
– centres points near the symmetry plane to fix holes in the symmetry.

HB_SymmetryMaker
– deletes half of the object and puts it into a symmetry object.

HB_ToggleMode
– toggles modes between points/edges/polygons and makes some other very nice decisions.

HB_ToggleSoftselection
– toggles soft selection.

HB_ToggleVisibility
– toggles visibility of selected objects.

HB_TransformRepeat
– repeates last modelling command.

HB_MaterialOverwrite
– overwrite materials in the Viewport.

HB_SelectionToCircle
– arrange points in a circleshape.

HB_Relax
– relax points and keep border.

HB_Mirror
– mirror polygons along modelling Axis.

HB_SolidBevel
– makes solid bevels easy.

HB_Relax
– now with preserve Shape mode.

HB_SelectionToCircle
– now with preserve Shape mode.

HB_MakeQuads
– close caps with quads and fix bad topology.

HB_ClipSymmetry
– setup a special symmetry-mode.

HB_ConvertSymmetry
– convert ClipSymmetry back to polgons.

HB_ZoomCamera
– special camera to focus on areas for rendering.

HB_SendToRenderQueue
– send current file to Renderqueue.

HB_OberwriteMaterial
– will apply a modomaterial if no material is selected and modomaterial present in content-browser.

HB_MaterialOverwrite
– overwrite materials in the viewport.

HB_SelectionToCircle
– arrange points in a circleshape.

HB_Relax
– relax points and keep border.

change log :

chronological updates :

Holger regularly updates this plugin to not only ensure fixes, but to also add new scripts!

AT NO EXTRA COST!

CHANGELOG : v2.35 02/2023
[Fixed] HB_ModellingBundle : 2023 Documentation Update

CHANGELOG : v2.33 09/2020
[Fixed] HB_ModellingBundle : R23 Compatibility Fix

CHANGELOG : v2.32 01/2020
[Fixed] HB_CloneX: Fixed an Problem where Points got welded
[Fixed] HB_MakeQuads: Fixed problem where Axis would change
[Fixed] HB_MakeQuads: Fixed problem where MakeQuads failed completly
[Fixed] HB_MakeQuads: Fixed unwanted Vertices got welded
[Fixed] HB_SolidBevel: Fixed issue where it did not bevel on planar Edges
[Fixed] HB_MIRROR: R21 Compatibility Fix

CHANGELOG : v2.31 10/2018
[Fixed] HB_Relax works now with R20
[Fixed] HB_SeletionToCircle works now with R20
[Fixed] HB_Instancer works now with R20
[NEW] Nicer Material for HB_Overwritematerial
[NEW] Added Shortcuts
[Improved] Some improvements on the Layout

CHANGELOG : v2.30 10/2018
[NEW] HB_Mirror (mirror polygons along modelling Axis)
[NEW] HB_SolidBevel (makes solid bevels easy)
[NEW] HB_Relax (now with preserve Shape mode)
[NEW] HB_SelectionToCircle (now with preserve Shape mode)
[NEW] PLUS! Many improvements on existing Scripts and Bugfixes!

CHANGELOG : v2.20 07/2017
[NEW] HB_MakeQuads (Close Caps with Quads and fix bad topology)
[NEW] HB_ClipSymmetry (setup a special symmetry-mode)
[NEW] HB_ConvertSymmetry (convert ClipSymmetry back to polgons)
[NEW] HB_ZoomCamera (Special Camera to focus on areas for rendering)
[NEW] HB_SendToRenderQueue (Send current file to Renderqueue)
[Additional Stuff] Realtime Utilityshaders
[Additional Stuff] Defaults for Objects and Tools
[Additional Stuff] Template Modelling Scene
[Additional Stuff] Bluenight Color Scheme
[Additional Stuff] Modo Color Scheme for C4D
[Additional Stuff] Modo Viewport Material
[Additional Stuff] Modelling Layout
[Additional Stuff] Extensive Documentation with Videolinks

CHANGELOG : v2.12 11/2016
[NEW] R18 compatibility for Knife Scripts
[NEW] Additional Modo ColorScheme
[NEW] Additional Modo Material
[NEW] HB_OberwriteMaterial will apply a Modomaterial if no Material is selected and Modomaterial present in Contentbrowser.
[Fixed] Issue with HB_Relax where the Object jumps to Zero sometimes.
[Fixed] Issue with HB_EdgeToSpline where multi segment Splines would not work sometimes.

CHANGELOG : v2.1 08/2015
[NEW] HB_MaterialOverwrite (Overwrite materials in the Viewport)
[NEW] HB_SelectionToCircle (Arrange points in a Circleshape)
[NEW] HB_Relax (Relax points and keep border)
[Additional Stuff] Realtime Utilityshaders
[Additional Stuff] Defaults for Objects and Tools
[Additional Stuff] Template Modelling Scene
[Additional Stuff] Bluenight Color Scheme
[Additional Stuff] Modelling Layout
[Additional Stuff] Extensive Documentation with Videolinks

requirements / discount :

things to know...

HB ModellingBundle works with C4D R16 up to C4D 2023 on OSX and Windows

Version 2.30 : HB_Mirror only works with R19 and Up

HB_Mirror and HB_SelectionToCircle do not work with R18

The following scripts need MoGraph to run:
HB_EvenDistribution
HB_Lineup
HB_RoundEdge
HB_SnapToSpline

The following scripts need Sketch & Toon to run:
HB_RealtimeShaders
HB_SculptShaders

30% student discount :

Holger is very kindly offering a 30% student discount on HB MODELLINGBUNDLE!

In order to take advantage of this very generous offer, take three photographs of your student ID, all within 30 seconds, with your name shown very clearly and then email them to Holger for verification. Once the photographs have been verified, you will be emailed a 30% discount coupon code. To ensure positive verification, the photographs must not be edited in any photo editing software or in any way at all.

HB ModellingBundle by Holger Biebrach from helloluxx