Demystifying Cinema 4D Mograph Shaders Part III

Mograph Shaders Part III

In this third and final part of the series, Tim works with the Cinema 4D Multishader to demonstrate how you can build a complete deck of playing cards, with each card unique and no duplicates, whilst using only one material.

This method is then taken even further as Tim shows you how to isolate a specific card and change this to the Ace of Spades (of course).

Download the project files here

See Part I here

See Part II here

Author: Tim

2 Comments

  1. robotnik@infonie.be
    robotnik@infonie.be On June 8, 2018 at 12:40 AM

    Great work as usual. Thanks a lot Tim

  2. ralphsnowman@yahoo.com
    ralphsnowman@yahoo.com On June 11, 2018 at 11:00 AM

    Wow thanks. Great stuff as usual!

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