Learn : Cinema4D R12 Dynamics : Chains

A new collection of training for Cinema4D R12 will soon be available from helloluxx.

This teaser shows an example of some of the content that is covered in the tutorials.

More soon..
Author: Tim

21 Comments

  1. dotcom
    dotcom On November 8, 2010 at 12:25 AM

    youihouuuu ! quiet amazing stuff ! and beautiful ambiant, as – usual – Tim !
    say hello to the autralian’s sea birds !

  2. javier
    javier On November 8, 2010 at 2:14 AM

    nice as always Tim u are the best

  3. aranea
    aranea On November 8, 2010 at 5:48 AM

    super cool!

  4. […] out the first teaser for Tim Clapham’s new Cinema 4D R12 Dynamics training, available soon on […]

  5. Craig Wall
    Craig Wall On November 8, 2010 at 10:07 AM

    Looks great, Tim. Will this be your own title? Any ETA?

    • Tim
      Tim On November 8, 2010 at 2:43 PM

      @Craig This will be my own title, training is currently being proofed. All going well it should available either December or early January.

  6. cameradan
    cameradan On November 8, 2010 at 12:50 PM

    dope

  7. Spiro
    Spiro On November 8, 2010 at 5:19 PM

    Will definitely buy this!!!

  8. el vasco
    el vasco On November 9, 2010 at 4:09 AM

    Perfect gift for Christmas ….
    Thanks Tim.

  9. robin
    robin On November 9, 2010 at 8:07 AM

    COME ON TIM !!!

  10. Alan Adamik
    Alan Adamik On November 9, 2010 at 8:09 PM

    Looks really cool, can’t wait for it !

    Tried to get the same walking robot with motors but i just can’t get legs right… I need some practice !

  11. Jeff
    Jeff On November 10, 2010 at 1:18 AM

    Awesome as always.

    Looking forward to this 1 :).

  12. Rob
    Rob On November 17, 2010 at 6:20 AM

    That’s a nice little animation.

  13. odisoes
    odisoes On November 19, 2010 at 1:40 AM

    I saw the new R12 dynamics system, and it´s great. I can´t wait to see what you will do with it.

  14. Charles
    Charles On November 21, 2010 at 6:27 AM

    oh man oh man! I have been trying to do something very similar but my chains always break… oh i cant wait for this! I bow to you my master!

  15. Paulette Lott
    Paulette Lott On December 24, 2010 at 8:19 PM

    dope

  16. Abi
    Abi On January 3, 2011 at 11:07 PM

    Hey Tim,
    I am having a problem with a dynamic set up which os quite similar to the set up in the chain tut. I have build a football goal mouth object and the put a chain on it ( so it like a swing , bit with only one chain). At the bottom ofthe chain I have connected a demolition ball the same way you connected the chain to the object, with the dynamic connection tag. The chain has ” another object ” and so does the base plate of the ball.

    My problem is when the ball swings the chain connected to the base plate breaks. I have set the iterations in the expert window to all above 50, I have not tried higher as I build the same set up with 11.5 and it worked with lower values.

    The only ball has a custom mass of about 70. If you could have a look at the file , where would I send it.

    Happy new year every one.

  17. Lillian
    Lillian On March 18, 2011 at 7:07 AM

    Hi Tim – I am following this tutorial , and all was going well until the next to last lesson where the robot pulls the chain. I have everything set up exactly like it is in the video, but when my robot pulls the chain, the chain falls from the robot. They are not connected somehow.

    I think the only way I can get your help is to send the project to you. For you it will probably be a quick fix. Me? I’ll probably spend days on it. But I’d appreciate your help because I hate to have almost completed it only to hit this snag.

    Thanks in advance.

    • Tim
      Tim On March 18, 2011 at 9:27 AM

      @Lillian Please send your scene file to support@helloluxx.com and I’ll gladly take a look for you. Can you also include the email address you used when purchasing the training, thanks Tim.

  18. fugidesign
    fugidesign On December 2, 2014 at 7:46 AM

    Hi Tim,
    I purchased this training today, great stuff. The one question I have refers to the chain tutorial. Specifically using the cloned cylinders as a low poly reference object for a dynamics tag set to “Other Object”.

    Where did you find this work around? I can’t find anything in the c4d documentation.

    Nick Vagas of greyscalegorilla.com uses a similar technique in his dynamic chain tutorial, he models a low poly chain link then uses the explode deformer to break it into polys before nesting it in a Fracture Object. Just wondering where either of you found the solution.

    Thanks,

    • admin
      admin On December 2, 2014 at 9:33 AM

      Hi, I beta test C4D and was very active when dynamics was developed and the Other Object option was suggested by the developer as a much more stable solution than using Moving Mesh. It is mentioned in the C4D help, if you search for Dynamics Body Tag and then go to the collision tab, scroll down and there is a description of all the collision shapes including Other Object.

      Enjoy the rest of the training!

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