Learn – C4D r12 Dynamics Training – Coming Soon… (and other stuff)


A wooden world…

It has been a while since the release of Cinema4D r12 and I must apologise for the lack of blog posts. To be honest, I’ve been absolutely snowed under with work. Lots of really great projects that will hopefully be online at the Luxx website as soon as I have time to update it.



I worked with TWP on a long piece that is all about a wooden world for GE Fleet Card. Created some cool jellyfish animations that were projected onto Queens House in London for Bombay Sapphire via Ultrascope in the UK.



Spent a few weeks with the lovely people over at MTV Networks Australia working on their promo for the Aria’s. Worked on a typography and infographic based animation for another great client who I cannot mention yet (shhhhh!)  Soon I’m off to spend some time working with the talented crew over at Umeric for another exciting new project.



In between all of this creative mayhem, I’ve been planning and recording my next set of training. You are gonna love this! Release 12 saw the addition of some exciting new Dynamic features, possible one of the greatest additions to the application for a long time. Lucky for me, I was involved throughout the development process helping to beta test the new features along with the other members of the Maxon Beta team. During this period I managed to develop some awesome tips, tricks and techniques for working with Dynamics and I thought it would make an ideal subject for my next training series. This new set of training will be based around several complete projects that cover many of the aspects of Dynamics. From the initial creation of simple rigid bodies, through soft bodies, connectors, springs, motors and of course plenty of Xpresso to compliment the toolset. We start with an empty scene and develop an animation using Dynamics from start to finish. Not only is the dynamics toolset covered in detail, but I also discuss workflow, materials and shaders, tons of mograph, caching and rendering the projects.

I’m in the process of proofing all of the new tutorials and will be sending out a few teasers soon. I have a huge free tutorial recorded and set to go live as a taster of what to expect in the new training. So follow me on Twitter for updates and don’t forget to check back here regularly.

In the mean time I have been digging about in my hard drive to find some interesting presets to share… I posted this Thinking Particles preset earlier today and I’ll be posting more in the coming weeks.

Have fun!

Author: Tim


  1. Robin
    Robin On October 20, 2010 at 10:58 PM

    looking forward Tim, love your work and your knowledges sharing …
    Wish u the best …

  2. Krzysztof Zapolski
    Krzysztof Zapolski On October 21, 2010 at 12:14 AM

    Grat news Tim!
    Can’t wait for your new trainig.

  3. Carlos
    Carlos On October 21, 2010 at 1:21 AM

    Wow, This is a reat bunch of work! keep the good work up!

  4. James
    James On October 21, 2010 at 6:18 PM

    tim clapham = best c4d training around. can’t wait!

  5. December
    December On October 25, 2010 at 1:09 AM

    Can’t wait

  6. Cameradan
    Cameradan On October 27, 2010 at 11:51 AM

    How soon?!

  7. Tim
    Tim On October 27, 2010 at 12:27 PM

    Hopefully before the end of the year… All tutorials are in the proofing stage right now. Watch this space!

  8. MOTI
    MOTI On October 31, 2010 at 7:30 PM

    Can’t wait for another mind blowing tutorial..

  9. Bob
    Bob On November 4, 2010 at 8:34 PM

    awesome site dude!

  10. JMonrowe
    JMonrowe On November 5, 2010 at 9:26 AM

    In your second image (with the guy standing before the heart sign) I’ve noticed that you’ve created an effect that has puzzled me for some time. It’s dealing with the array of lights you have place around the heart. I want to do an effect very similar to that one, but using letters instead. Can you divulge a little as to how you accomplished this effect, and also how to go about animating variable degrees of switching the lights on/off.

    I’m aware you’re busy, and I’m thankful for what you’ve done for the design community.

    Thank You,


    • Tim
      Tim On November 7, 2010 at 11:53 PM

      @JMonrowe Perhaps something for a tutorial. As a quick summary, I used Cloner and cloned onto a spline, then used the Shader Effector with noise and mograph selections / mograph color shader to flicker some of the lights.

  11. Feroz Iqbal
    Feroz Iqbal On November 8, 2010 at 12:19 PM

    This looks amazing. Thank you for so much of the help with MILG and your website. I honestly keep checking back in – you are definitely helping the motionographer community in Canada (Vancouver) : )

  12. Eugene Opperman
    Eugene Opperman On November 10, 2010 at 2:01 AM

    Hi Tim

    Long time fan.
    Could you kindly give any tips on the jelly fish creation?

    Kind Regards
    South Africa

    • Tim
      Tim On November 17, 2010 at 11:48 PM

      @Eugene The jellyfish model was supplied to me, I rigged, animated and textured the little stingers. Animation was through deformers and then time offset in a Cloner.

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