Random Colours with Cinema 4D Multishader

Random Colours with Cinema 4D Multishader

In the previous ramble about random colour, Leah asked I’ve been wondering, is there any way to use effectors to apply a random color from a subset of colors (such as a range or gradient)? So here is one method of achieving that.  I’ve used the multishader to create a subset of colours. Then the…

Cinema 4D Tutorial - Springy Camera

Cinema 4D Tutorial – Springy Camera

Cinema 4D Tutorial – Springy Camera The delay effector in Cinema4D allows a lot of fun.  You can set it to Spring mode and then bounce things around. Well you can use it on regular objects too.  This is all achieved by using the Sample Effector node.  You wire it up like the image below,…

Cinema 4D Tutorial – Matrix Object, Thinking Particles and Geometry

Cinema 4D Tutorial – Matrix Object, Thinking Particles and Geometry A question was raised on fxphd about the different ways to generate geometry for Thinking Particles if you have created them using the MoGraph Matrix object. You can do it several ways. You can create a Particle Geometry Object then create the particle geometry using…