Mograph Shaders Part III

Demystifying Cinema 4D Mograph Shaders Part III

In this third and final part of the series, Tim works with the Cinema 4D Multishader to demonstrate how you can build a complete deck of playing cards, with each card unique and no duplicates, whilst using only one material. This method is then taken even further as Tim shows you how to isolate a…

Mograph Shaders Part II

Demystifying Cinema 4D Mograph Shaders Part II

In this second tutorial on working with the Mograph Shaders, Tim expands upon the first tutorial, working with the Color Shader, by demonstrating how you can use this to control the colour of lights in your scene, as well as materials. To follow along, please download the Cinema 4D scene file here.   See Part…

Mograph Shaders Part 1

Demystifying Cinema 4D Mograph Shaders Part I

This is the first of three tutorials which cover the Mograph Shaders. I have had these tutorials recorded for a while and they were originally going to be part of a new training series for Mograph, but I decided to post them online for free instead. I have worked with many people and held a…

Cinema 4D Tutorial - Recreate the Atom Array with a Cloner

Cinema 4D Tutorial – Recreate the Atom Array with a Cloner

I teach a few classes at FXPHD and one question I had today was about using the Cinema4D Atom Array and how to have individual control over the spheres. I rebuilt the Atom Array using a couple of Cloner Objects. The first Cloner adds a Sphere to each Vertex of the object I’m cloning onto….

Cinema 4D Tutorial - C4D to After Effects and back again…

Cinema 4D Tutorial – C4D to After Effects and back again…

In this collection of tutorials created for Maxon’s You Tube channel, I explore techniques you can use when working with Cinema4D Multipass rendering in combination with the After Effects exchange feature of Cinema4D. Taking you step by step through the process, the tutorial starts by covering the basic principles of working with multipass rendering and exporting…

Cinema 4D Tutorial - Randomness with Lights

Cinema 4D Tutorial – Randomness with Lights

Alex from aenhancers (awesome site by the way) asked an interesting question regarding the More Randomness post. He was interested to see if the same principle could be applied to lights. So I decided to do a quick test. The answer is to use the MoGraph Color Shader in the Transparency Channel and add this…

Going Loopy?

Did you know that it is possible to loop noise in Cinema4D? This can open up many possibilities for you, not just with the use of materials, but also when working with objects such as the shader effector. You may want random motion, but need it to loop. So instead of using the random effector,…

Cinema 4D Tutorial – Stairs Alternating Colour

Cinema 4D Tutorial – Stairs Alternating Colour I was asked a question on www.fxphd.com how to alternate between two colours on a set of stairs that someone had built. I came up with three simple solutions that use the shader effector, the color shader and the multi shader. I thought I’d share the file here….