Cinema 4D Tutorial - Introduction to Point Cache

Cinema 4D Tutorial – Introduction to Point Cache

Ever used the caching that is available in certain tags and objects for Cinema4D? Here is an introduction to the Point Cache Tag and Point Cache Deformer.  For this tutorial I thought I’d record a short movie. You might want to head on over to Vimeo and watch the HD version of this (so you…

Hiding Your Vector Tracks

I often get sent Cinema4D files to look at, and one thing that I notice, is that a lot of you leave your vector tracks visible in the timeline. I’m not sure if you even know you can switch them off.  To me they just cause excess clutter. If you have a lot of tracks…

Changing Layouts

Just a quicky as I have adjusted my standard layout a little.  Thought that I’d share it here if anyone is interested in using it.  It is designed for a widescreen monitor, but if you have 4:3 monitor then you can probably adapt it to fit. I’ve included a r.10 and r.11 version as the…

Going Loopy?

Did you know that it is possible to loop noise in Cinema4D? This can open up many possibilities for you, not just with the use of materials, but also when working with objects such as the shader effector. You may want random motion, but need it to loop. So instead of using the random effector,…

Cinema 4D Tutorial - Displacement Using Splines

Cinema 4D Tutorial – Displacement Using Splines

Did you know you can use splines to create displacement? Using the MoGraph Displace Deformer this is actually quite a simple thing.  First of all you need a mesh to displace, then make the Displace Deformer a child of the mesh.  Well, as it is a deformer, you could place it in the same level…

Converting HDR Images to Spherical Maps

We all know that HDR Images produce superior reflections when used as environment maps. However a lot of HDRIs are supplied in formats that are not specifically shaped to be optimal for spherical mapping. They often are created using the popular probe method, or alternatively, you might have some that have been generated using the…

Cinema 4D Tutorial – Stairs Alternating Colour

Cinema 4D Tutorial – Stairs Alternating Colour I was asked a question on www.fxphd.com how to alternate between two colours on a set of stairs that someone had built. I came up with three simple solutions that use the shader effector, the color shader and the multi shader. I thought I’d share the file here….

MoGraph Tutorial – Xpresso Data Node

This example scene shows you how you can use the MoGraph Data Node to access specific Clones. In this example I use the data node to attach a null to a clone and then cycle through them. I’m sure you can find some more interesting uses for this handy node. To download the C4D file…

Cinema4D 11.026 update released

As posted by Srek on CGTalk…. Hi all, today MAXON made the latest update 11.026 available via the online updater and the website. If you download the update from the website make sure it get’s stored without a .zip extension. Especially on OS X it can happen that the browser incorrectly adds this. The manual…

Cinema 4D Tutorial - Creating Selection Sets Automagically

Cinema 4D Tutorial – Creating Selection Sets Automagically

I’m sure that a lot of you are already aware that you can drag a material straight from the Material Manager onto an object and that material will be assigned to that object. Did you know, you can use a similar technique to actually restrict to Selection Sets. In Polygon Mode, first create the polygon…