MoGraph Tutorial - Using the Sort Options

MoGraph Tutorial – Using the Sort Options

In this short tutorial, I show you some more of the features available in the Cinema 4D MoGraph module. By using the Sort option in the Cloner, you can use Effectors to determine which clone from the hierarchy is displayed. The Sorted option in the Random Effector allows you to use each child of the…

Cinema 4D Tutorial - Reflection Falloff

Cinema 4D Tutorial – Reflection Falloff?

There was a question over at The Motion Exchange about how to create a falloff type effect with reflections in Cinema4D. Well there are a few methods to achieve this, some are more accurate than others, but because of this, they are a little more costly with render times. The first and perhaps the most…

Cinema4D Light Dome

Hi everyone and welcome to helloluxx, the new home of my blog. As a thank you for all the continued support, I’ve created a Light Dome scene that you can download for use in your own Cinema4D scenes. You will need MoGraph to use the setup and I created it using Cinema4D r11.5, but it…

Cinema 4D Tutorial - Randomness with Lights

Cinema 4D Tutorial – Randomness with Lights

Alex from aenhancers (awesome site by the way) asked an interesting question regarding the More Randomness post. He was interested to see if the same principle could be applied to lights. So I decided to do a quick test. The answer is to use the MoGraph Color Shader in the Transparency Channel and add this…

Custom Forces with MoDynamics

Custom Forces with MoDynamics

The new Cinema 4D MoDynamics is great fun, and is such a vast improvement over the old Dynamics Module. One of the things the original dynamics offers is the ability to have several independent dynamic worlds all within one scene. This is made possible by placing elements under a solver object. This gives you the…

Rendering an Instance

Here is one of my tests using the 11.5 Render Instances. Two lights with area shadows and global illumination. 1098001 objects 490380300 polygons 505851300 vertices Yes that’s 490 million polygons… You may ask why? Well, just because we can!

HYPA Strings

Uploaded a short test animation I created using Cinema4D Thinking Particles and Tracer.  Visit Vimeo for the HD version, although the compression destroys it some what! HYPA Strings from Tim Clapham on Vimeo.

Cinema 4D Tutorial - Working with Layouts

Cinema 4D Tutorial – Working with Layouts

If you ever wanted to go about creating your own layouts for Cinema4D, then this short video will give you a few tricks to help you out along the way. Creating tabbed managers, customising your icon palettes and a few more tips that will hopefully enhance your workflow experience with Cinema4D. Working with Layouts in…

Making It Look Great 6 – Review

I’m sure all of you out there are familiar with the fantastic work that Trish and Chris Meyer offer the After Effects community through their website, Pro Video Coalition, the AE List and of course their awesome Creating Motion Graphics with After Effects books series. I studied Creating Motion Graphics Edition One years ago when…

Cinema 4D Tutorial - You decide : Target or Constraint?

Cinema 4D Tutorial – You decide : Target or Constraint?

I think everyone is familiar with the Target Tag in Cinema4D. However, did you know that the Constraint Tag offers a target feature too? The Aim parameter of the Constraint Tag is far more feature rich than the Target Tag. It is certainly worth checking out. If you are not familiar with using the Constraint…