Cart

 

No products in the cart.

helloluxx Shop — Motion Graphics Training : Cinema 4D : Houdini : After Effects

The Ultimate Introduction to Arnold 5 for Cinema 4D

from Mograph Plus

 
In this series of premium video tutorials, lasting more than 10 hours (that’s more than 600 minutes of video tutorials!) learn how to use Arnold 5 for Cinema 4D.
 

 
If you have been following Mograph Plus you will know they released their Introduction to Arnold for Cinema 4D about two years ago and have been updating the course ever since. However, after the release of Arnold 5 and all the new features and improvements that it brings, they have decided to record a whole new course dedicated to Arnold 5.

First M+ show you where to find different Arnold tools and functions inside Cinema 4D and walk you through the general workflow to get your job done with Arnold inside Cinema.

Sampling and ray depth are the most important principles that you should be familiar with when working with Arnold, that’s why you will discuss them comprehensively over 7 lessons to ensure you comprehend the core principles before moving on to more general topics like lighting and shading.
 


 
Arnold 5 for Cinema 4D from helloluxx Arnold 5 for Cinema 4D from helloluxx Arnold 5 for Cinema 4D from helloluxx
Arnold 5 for Cinema 4D from helloluxx Arnold 5 for Cinema 4D from helloluxx Arnold 5 for Cinema 4D from helloluxx
 


The next section of the course is dedicated to lighting, you will learn about different lights in Arnold and different lighting techniques, about Area Lights, spot, distant and point lights, mesh and photometric lights.

You will learn what light filters are and how to use them, what physical sky and image based lighting are, you learn how to approach interior lighting in Arnold for Cinema 4D.

Learn about amazing volumetric effects in Arnold, including Atmosphere Volume and fog.

The lighting section of this course is about 1 hour and 35 minutes over 12 lessons.
 

Arnold 5 for Cinema 4D from helloluxx Arnold 5 for Cinema 4D from helloluxx Arnold 5 for Cinema 4D from helloluxx
Arnold 5 for Cinema 4D from helloluxx Arnold 5 for Cinema 4D from helloluxx Arnold 5 for Cinema 4D from helloluxx
Arnold 5 for Cinema 4D from helloluxx Arnold 5 for Cinema 4D from helloluxx Arnold 5 for Cinema 4D from helloluxx
Arnold 5 for Cinema 4D from helloluxx Arnold 5 for Cinema 4D from helloluxx Arnold 5 for Cinema 4D from helloluxx

In the next section of the Ultimate Introduction to Arnold 5 for Cinema 4D, you will start talking about Arnold shaders and nodes.

First you will get to know the Arnold shader Network in-depth, the environment where you develop your shaders and materials.

Then learn about the new Standard Surface shader which was introduced in Arnold 5 and is the main shader in Arnold and capable of creating all sorts of materials, 9 videos over two hours are dedicated to discussing Standard Surface shader thoroughly.

Not only will you learn the fundamentals of this shader but also how to create some realistic shaders and materials with it.

Arnold 5 for Cinema 4D from helloluxx Arnold 5 for Cinema 4D from helloluxx Arnold 5 for Cinema 4D from helloluxx Arnold 5 for Cinema 4D from helloluxx
Arnold 5 for Cinema 4D from helloluxx Arnold 5 for Cinema 4D from helloluxx
Arnold 5 for Cinema 4D from helloluxx

The Ultimate Introduction to Arnold 5 for Cinema 4D

Add to cart


Next discover bump and displacement mapping in Arnold. Explore the new Standard Hair shader in great detail, this material lets you realistically create hair shaders, the Standard Hair is fantastic and definitely one of the best hair shaders out there, it is extremely easy to use and produces the most realistic results.

Arnold 5 for Cinema 4D from helloluxx Arnold 5 for Cinema 4D from helloluxx Arnold 5 for Cinema 4D from helloluxx

Next learn about Layer and mix, Flat, lambert, two-sided, colour jitter, triplanar, RaySwitch, Ambient occlusion, curvature, shadow matte, utility, substance shader, colour and utility nodes, math, conversion & shading state nodes and much more!

Mograph Plus hope that after watching this section you will be comfortable developing complex shaders using these long list of shaders and nodes.

The shading section of this course is 4 hours and 40 minutes over 26 lessons.

Arnold 5 for Cinema 4D from helloluxx Arnold 5 for Cinema 4D from helloluxx Arnold 5 for Cinema 4D from helloluxx
Arnold 5 for Cinema 4D from helloluxx Arnold 5 for Cinema 4D from helloluxx Arnold 5 for Cinema 4D from helloluxx
Arnold 5 for Cinema 4D from helloluxx Arnold 5 for Cinema 4D from helloluxx

Now see what Arnold has to offer when it comes to cameras; you will learn about different camera features and different camera types and explore how to achieve effects like depth of field and motion blur.

Over approximately 30 minutes and 4 lessons you will learn how to effectively control your camera when working with Arnold 5.

Arnold 5 for Cinema 4D from helloluxx

The Ultimate Introduction to Arnold 5 for Cinema 4D

Add to cart


In the section 6 of the course we learn how to render our scenes in Arnold for cinema 4d, first we discover the powerful IPR or Interactive Preview render which gives a real-time feedback of the changes you make in the scene. Than we take a look at Arnold Driver and how to export still frames and animations with Arnold.

Than we dive deep into the subject of AOVs. What are the AOVs that Arnold offers and how to export and composite them in a composting app like After Effects. Then we talk about custom AOVs and how to write them out.

next we take a look at per-light AOVs and light groups and how to relight our scene easily and effectively after the render.

After that we discover different render settings in Arnold and take a look at texture settings and tx manager in Arnold.

The rendering section of the course is approximately 1 hour and 30 minutes over 7 lessons.

Arnold 5 for Cinema 4D from helloluxx

In the final section of the course you will take a closer look at Arnold 5 Parameters tag, Arnold procedurals and how to deal with particles … and finally, learn about Arnold volume, learn how capable Arnold is at handling openVDB files and rendering them realistically, take a look at all the steps you need to render openVDB files in Arnold then learn how to render amazing realistic fire, smoke and explosions in Cinema 4D thanks to the new Standard Volume shader in Arnold 5.

Arnold 5 for Cinema 4D from helloluxx Arnold 5 for Cinema 4D from helloluxx Arnold 5 for Cinema 4D from helloluxx

Arnold 5 for Cinema 4D from helloluxx Arnold 5 for Cinema 4D from helloluxx Arnold 5 for Cinema 4D from helloluxx
Arnold 5 for Cinema 4D from helloluxx Arnold 5 for Cinema 4D from helloluxx

The final section of the course is 42 minutes over 4 lessons.

Mograph Plus plan to keep this course constantly current by updating it with more video tutorials as soon as there are new updates from Solid Angle for Arnold for Cinema 4D.

Over the past two years, MographPlus.com have produced tonnes of Arnold tutorials, courses like their Comprehensive Introduction to Arnold for Cinema 4D, Developing Realistic Shaders in Arnold Vol.1 and Vol.2, their Comprehensive Introduction to Arnold for 3ds Max, and now that Arnold 5 has been released with all it’s amazing new features, let’s keep on taking a closer look at one of the most popular render engines in the world and keep learning all about it!


Let’s get started!

The Ultimate Introduction to Arnold 5 for Cinema 4D

Add to cart


CURRICULUM

 
SECTION 1 : INTRODUCTION
0101 – 05:30 – Introduction
0102 – 01:07 – Project Files
0103 – 04:30 – Arnold in Cinema 4D
0104 – 09:32 – General workflow
0105 – 02:23 – Layout

SECTION 2 : SAMPLING AND RAY DEPTH
0201 – 07:55 – Sampling and camera samples
0202 – 09:12 – Diffuse samples
0203 – 07:21 – Specular samples
0204 – 04:43 – Transmission samples
0205 – 05:42 – Diffuse Ray Depth
0206 – 02:40 – Specular Ray Depth
0207 – 08:07 – Transparency & transparency Ray Depth

SECTION 3 : LIGHTING
0301 – 17:18 – Area light, Quad
0302 – 02:48 – Area light shapes
0303 – 06:43 – Mesh light
0304 – 04:01 – Spot light
0305 – 03:45 – Distant light
0306 – 03:51 – Photometric light
0307 – 09:31 – Light filters
0308 – 05:36 – Physical sky
0309 – 08:08 – Arnold sky and image-based lighting
0310 – 21:46 – Arnold sky and interior lighting
0311 – 07:16 – Atmosphere volume
0312 – 03:41 – Fog

SECTION 4 : SHADING
0401 – 19:02 – Arnold shader network
0402 – 11:38 – Standard Surface Shader, “base parameters”
0403 – 21:02 – Standard Surface Shader, “specular”
0404 – 17:44 – Standard Surface Shader, “transmission”
0405 – 13:00 – Standard Surface Shader, “sub-surface scattering”
0406 – 11:36 – Standard Surface Shader, “coat”
0407 – 07:25 – Standard Surface Shader, “thin film”
0408 – 02:41 – Standard Surface Shader, “emission”
0409 – 09:27 – Standard Surface Shader, “geometry and advanced”
0410 – 05:32 – Bump and normal mapping
0411 – 14:56 – Subdivision and displacement mapping
0412 – 17:02 – Standard hair
0413 – 15:20 – Layer and Mix nodes
0414 – 03:37 – Flat, lambert and two-sided
0415 – 06:21 – Colour jitter
0416 – 05:55 – Triplanar
0417 – 07:09 – Ray-switch
0418 – 13:31 – Ambient occlusion and curvature
0419 – 12:36 – Shadow matte
0420 – 05:55 – Utility shader
0421 – 08:44 – Substance shader
0422 – 11:19 – Colour nodes
0423 – 07:50 – Converson, math and shading state nodes
0424 – 06:16 – User Data nodes
0425 – 13:42 – Utility nodes
0426 – 09:30 – Texture nodes and C4D shaders

SECTION 5 : CAMERA
0501 – 08:05 – Camera
0502 – 07:51 – Depth of field
0503 – 07:03 – Motion blur
0504 – 05:01 – Camera types

SECTION 6 : RENDERING
0601 – 14:06 – IPR
0602 – 07:20 – Arold Driver
0603 – 22:13 – AOVs
0604 – 16:06 – Custom AOVs
0605 – 09:26 – Per-light AOVs and light groups
0606 – 13:34 – Render settings
0607 – 07:24 – Texture settings and TX manager

SECTION 7 : MISCELLANEOUS
0701 – 06:49 – Arnold parameters tag
0702 – 07:25 – Arnold procedural
0703 – 04:32 – Arnold particles
0704 – 23:19 – Arnold volume


ADDITIONAL INFORMATION

Language: English
Duration: 600 min (not including BONUS updates)
Video Format: HD 1080p
Instructor: Kamel Khezri
Application/s Used: Arnold 5.0 / Cinema 4D R18
Availability: Instant Download (NB: there are multiple Gig downloads for this product)
Project Files: Included


The Ultimate Introduction to Arnold 5 for Cinema 4D

Add to cart


Reviews

There are no reviews yet, would you like to submit yours?

Be the first to review “Ultimate Introduction to Arnold 5 for Cinema 4D”