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helloluxx Shop — Motion Graphics Training : Cinema 4D : Houdini : After Effects

VFXaiku | Advanced Multipass Compositing

Advanced Multi-Pass Compositing

$ 19.00 USD

This is a feature length tutorial on Advanced Multi-pass Compositing with Cinema 4D and Fusion. There is a tonne of material covering how to set up your render passes in Cinema 4D to working with them in Fusion 5.


Advanced Multi-Pass Compositing from VFX Haiku

 
Cinema 4D:
• Working with 32bit floating point textures as materials
• Overview of Ambient Occlusion and Global Illumination settings
• Overview of the Fresnel falloff shader
• Dealing with blurry reflections
• Setting up your Z-depth pass for post depth of field effects
• Setting up your bit depth based on your composite
• Straight vs. Post-multiplied Alpha channels

Adobe After Effects:
• Importing the multi-pass comp from Cinema 4D into After Effects

Eyeon Fusion:
• Fusion Compositing Basics
• How to use the merge tool
• Working with Deep Pixel information
• In-depth re-texturing with a UV pass
• In-depth re-lighting with a Normal pass
• Using Colour Curves
• Using passes as masks to tweak effects
• Working with Masks
• Adding depth of field (DOF) in 2D with a Z-Depth pass
• In-depth with the soft glow tool
• In-depth with the Colour Correction tool
• Using the hilight tool to create anamorphic looking lens flares
• Createing Chromatic Aberrations
• Adding realistic grain
• Using passes in unexpected and unintended ways

Adobe Photoshop:
• Dealing with Gamma shifts when working with files in different applications
• Using Looks and Actions to finesse your image
• Adding final touches and colour adjustments

What’s included in the Download?
• High quality quicktime movies of the tutorial (1GB) Part 1 is Cinema 4D, Part 2 is Fusion and Photoshop
• Full 1920X1080 render passes to play with
• Cinema 4D scene source file
• Fusion comp file
• Final layered PSD file


Advanced Multi-Pass Compositing from VFX Haiku

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