By now you must all have heard the amazing news regarding the planned releases of Houdini Engine for Cinema 4D and Maya. The Houdini Engine was introduced in 2013 on SideFX Labs and is designed to allow Houdini’s procedural technology to work inside other digital content creation applications.
“Creating a bridge to Houdini Digital Assets for Cinema 4D artists, underscores MAXON’s commitment to provide our customers with an efficient pipeline to other digital content creation tools,” said Harald Egel, co-founder and CEO, MAXON Computer GmbH. “Integrating Houdini’s procedural workflow and VFX tools inside Cinema 4D will offer our users a streamlined experience to collaborate with Houdini artists and create inspiring content.”
Houdini is such a powerful tool which less people have elected to learn due to it’s complicity, well no more! Get Houdini proficient right within your C4D comfort zone and who better to help you than Adam Swaab.
Currently there are two Volumes available from Adam:
And within the week, there will be a third volume available; learn. Houdini Jumpstart Volume 3: Intro to Rigid Body Dynamics
For the full article from Side Effects Software, visit here.