You can watch the full lineup of presentations at Siggraph 2016 Rewinds
Playlist – Rewind Presentations from Siggraph 2016 : Volume 2
Nick Campbell Breaking New Ground in Cinema 4D
Nick Campbell of GreyscaleGorilla.com demonstrates the power and flexibility of the new Voronoi Fracture tools in Release 18.
Carlos Ferrer Cinema 4D for Filmmakers
Independent filmmaker Carlos Ferrer demonstrates how he single-handedly wrote, produced, directed and created the visual effects for his full-length feature film Retina. His presentation includes breakdowns of set extensions, visual effects and general advice for independent filmmakers.
Sekani Solomon Creating Dynamic Animated Crystals
Sekani Solomon of Imaginary Forces in New York created a special project to breakdown especially for the SIGGRAPH 2016 audience – Power Up.
Nik Hill Designing and Modeling 3D Assets in C4D
Nik Hill shares some Cinema 4D modelling and rendering techniques used by Territory Studio to create the X-Ray title sequence for Red Giant Films’ Go Bag. Territory created FUI elements for Avengers: Age of Ultron, and Nik shows how displacing layered noises and PolyFx animation came together to visualise Hawkeye’s skin graft.
Nick Campbell : Breaking New Ground in Cinema 4D
Carlos Ferrer : Cinema 4D for Filmmakers
Sekani Solomon : Creating Dynamic Animated Crystals
Nik Hill : Designing and Modelling 3D Assets in C4D
Rewind Presentations from Siggraph 2016 : Volume 2