Rewind Presentations from Siggraph 2018 : Volume 6

Siggraph 2018

Thank you to Maxon US and Cineversity.com for recording and publishing the 2018 Siggraph Live Cinema 4D Presentations

You can watch the full lineup of presentations here : Siggraph 2018 Rewinds


 

PLAYLIST – Rewind Presentations from Siggraph 2018 : Volume 6

 

Brandon Parvini Character Development and Animation Workflows in C4D

Brandon Parvini demonstrates character animation and rendering techniques and workflows employed on the upcoming season of Adult Swim’s Dream Corp LLC.

Matthew Encina Designing Cinematic Scenes

Blind Creative Director and contributor to the Futur, Matthew Encina offers insight into the fundamentals for creating dynamic narrative sequences.

Sekani Solomon Creating the Short ‘Hidden’ Using Cinema 4D

Sekani Solomon discusses the creation of his short film “Hidden” and explains how he achieved several of the shots within the film.


 

Brandon Parvini : Character Development and Animation Workflows in C4D

 

 
Brandon Parvini demonstrates character animation and rendering techniques and workflows employed on the upcoming season of Adult Swim’s Dream Corp LLC. You’ll learn how Brandon and his team achieved a non-photorealistic rendering (NPR) or cartoon look using basic shaders and C4D’s standard render engine – primarily through the use of Oren-Nayer shading and specular lighting. You’ll also see techniques they use when animating characters for the show, including use of Xrefs and the Surface Deformer. They also utilize iPi Soft to generate quick motion capture, and a Character Object template which allows them to easily tweak and animate on top of the mocap animation.

08:33 NPR-style Shading Techniques
12:57 Trash Monster
17:59 Surface Deformer
20:05 Displace Deformer
28:52 Cloning Trash on the Character
38:59 Animating the Ogre with iPi Soft
45:04 Xrefs
54:43 Animating on top of MoCap


 

Matthew Encina : Designing Cinematic Scenes

 

 
Blind Creative Director and contributor to the Futur, Matthew Encina offers insight into the fundamentals for creating dynamic narrative sequences. You’ll learn basic lighting techniques, camera lens choices, and how to frame and find a shot. You’ll also see Matthew’s technique for assembling a shot sequence using Adobe Bridge.

07:15 Composition
13:37 Lighting
19:40 Contrast
21:38 Exercise 1 – Western Shootout
33:56 Assembling a Shot Sequence in Adobe Bridge
38:25 Exercise 2 – The Exchange


 

Sekani Solomon : Creating the Short ‘Hidden’ Using Cinema 4D

 

 
Sekani Solomon discusses the creation of his short film “Hidden” and explains how he achieved several of the shots within the film. He explains how to animate shattered crystals with Cinema 4D’s Voronoi Fracture and MoGraph tools. He also shows how the Time Offset feature of MoGraph effectors can be used to animate growing flowers along a path, and how he used PoseMorph to wrap chains around a figure. Sekani discusses his use of Redshift Proxy to optimize rendering, and some of the techniques he used to render realistic skin in Redshift. He also talks about creating cloth effects in Marvelous Designer.

03:45 Concept
06:54 Pre-Production
10:06 Style Frames
12:38 Crystal Voronoi Fracture
19:03 Flowers – Cloner, Time Offset, Redshift Proxy
25:19 Chains – PoseMorph
30:52 Face – Skin Shading, Displacement and Compositng
35:51 Cloth – Marvelous Designer
39:39 Coins


Rewind Presentations from Siggraph 2018 : Volume 6

 
let’s learn.
 

Author: Fleur Clapham

Leave a Reply