HYPA Strings

Uploaded a short test animation I created using Cinema4D Thinking Particles and Tracer.  Visit Vimeo for the HD version, although the compression destroys it some what! HYPA Strings from Tim Clapham on Vimeo.

Making It Look Great 6 – Review

I’m sure all of you out there are familiar with the fantastic work that Trish and Chris Meyer offer the After Effects community through their website, Pro Video Coalition, the AE List and of course their awesome Creating Motion Graphics with After Effects books series. I studied Creating Motion Graphics Edition One years ago when…

Cinema 4D & Mograph Tutorial - Cloner Visibility through Effectors

Cinema 4D & Mograph Tutorial – Cloner Visibility through Effectors

Cinema 4D & Mograph Tutorial – Cloner Visibility through Effectors When using MoGraph in Cinema4D, the effectors can be used for several things other than affecting the position, rotation or scale.  Another option is to control the visibility of clones. If you switch to the Parameter tab of an appropriate effector, scroll down and you…

Making It Look Great 6 – Now Available

Making It Look Great 6: Design and Production Techniques for Cinema 4D and After Effects is now available. Work with me (Tim Clapham) through this 14 part, 8.5 hour video workshop. Jam-packed with techniques, tips and shortcuts, the workshop includes real-world techniques for getting the most out of the Cinema 4D Mograph module. Suitable for beginner and intermediate users…

Going Loopy?

Did you know that it is possible to loop noise in Cinema4D? This can open up many possibilities for you, not just with the use of materials, but also when working with objects such as the shader effector. You may want random motion, but need it to loop. So instead of using the random effector,…

Cinema 4D Tutorial - Displacement Using Splines

Cinema 4D Tutorial – Displacement Using Splines

Did you know you can use splines to create displacement? Using the MoGraph Displace Deformer this is actually quite a simple thing.  First of all you need a mesh to displace, then make the Displace Deformer a child of the mesh.  Well, as it is a deformer, you could place it in the same level…

Cinema 4D Tutorial – Stairs Alternating Colour

Cinema 4D Tutorial – Stairs Alternating Colour I was asked a question on www.fxphd.com how to alternate between two colours on a set of stairs that someone had built. I came up with three simple solutions that use the shader effector, the color shader and the multi shader. I thought I’d share the file here….

MoGraph Tutorial – Xpresso Data Node

This example scene shows you how you can use the MoGraph Data Node to access specific Clones. In this example I use the data node to attach a null to a clone and then cycle through them. I’m sure you can find some more interesting uses for this handy node. To download the C4D file…

Random Colours with Cinema 4D Multishader

Random Colours with Cinema 4D Multishader

In the previous ramble about random colour, Leah asked I’ve been wondering, is there any way to use effectors to apply a random color from a subset of colors (such as a range or gradient)? So here is one method of achieving that.  I’ve used the multishader to create a subset of colours. Then the…

Cinema 4D Tutorial - Springy Camera

Cinema 4D Tutorial – Springy Camera

Cinema 4D Tutorial – Springy Camera The delay effector in Cinema4D allows a lot of fun.  You can set it to Spring mode and then bounce things around. Well you can use it on regular objects too.  This is all achieved by using the Sample Effector node.  You wire it up like the image below,…