Xpresso Tutorial - Which Data Type?

Xpresso Tutorial – Which Data Type?

When you are working with Xpresso in Cinema4D it is often important to choose the correct datatype. This is particularly true when you are creating user data for your objects. Open the user data manager and choose to add data. The next thing you need to do is select the data type. Unfortunately if you…

Landscape Shading Kit

It was recently brought to my attention that a superb set of procedural shader presets has been made available to purchase. Eric Smit, the man behind this set creates some of the most stunning Cinema4D landscapes, so you can be sure of good quality with this product. The LANDSCAPE SHADING KIT is a collection of…

MoGraph Tutorial - Using the Sort Options

MoGraph Tutorial – Using the Sort Options

In this short tutorial, I show you some more of the features available in the Cinema 4D MoGraph module. By using the Sort option in the Cloner, you can use Effectors to determine which clone from the hierarchy is displayed. The Sorted option in the Random Effector allows you to use each child of the…

Cinema 4D Tutorial - Reflection Falloff

Cinema 4D Tutorial – Reflection Falloff?

There was a question over at The Motion Exchange about how to create a falloff type effect with reflections in Cinema4D. Well there are a few methods to achieve this, some are more accurate than others, but because of this, they are a little more costly with render times. The first and perhaps the most…

wordle – beautiful word clouds

I came across a site recently and thought I’d share it here. It is called wordle and it basically creates funky looking word clouds. You can generate them by adding in your own words, linking to a blog or website. Then you have some options for layout, font and colour palette. I simply linked to…

Cinema4D Light Dome

Hi everyone and welcome to helloluxx, the new home of my blog. As a thank you for all the continued support, I’ve created a Light Dome scene that you can download for use in your own Cinema4D scenes. You will need MoGraph to use the setup and I created it using Cinema4D r11.5, but it…

Cinema 4D Tutorial - Randomness with Lights

Cinema 4D Tutorial – Randomness with Lights

Alex from aenhancers (awesome site by the way) asked an interesting question regarding the More Randomness post. He was interested to see if the same principle could be applied to lights. So I decided to do a quick test. The answer is to use the MoGraph Color Shader in the Transparency Channel and add this…

Custom Forces with MoDynamics

Custom Forces with MoDynamics

The new Cinema 4D MoDynamics is great fun, and is such a vast improvement over the old Dynamics Module. One of the things the original dynamics offers is the ability to have several independent dynamic worlds all within one scene. This is made possible by placing elements under a solver object. This gives you the…

Rendering an Instance

Here is one of my tests using the 11.5 Render Instances. Two lights with area shadows and global illumination. 1098001 objects 490380300 polygons 505851300 vertices Yes that’s 490 million polygons… You may ask why? Well, just because we can!