Thinking Particles Tutorial - Emit On Collision

Thinking Particles Tutorial – Emit On Collision

Here’s a simple setup that I thought I’d share with you all. It is a way of emitting Thinking Particles as one object collides with another. The particles are actually emitted from the centre of the polygon of the colliding object, so not 100% accurate with the collision point, but hopefully you’ll still find it…

Learn : Cinema4D R12 Dynamics : Chains

A new collection of training for Cinema4D R12 will soon be available from helloluxx. This teaser shows an example of some of the content that is covered in the tutorials. More soon..

Thinking Particle Tutorial - Motion Inheritance Preset

Thinking Particle Tutorial – Motion Inheritance Preset

So as promised, here is another preset for Thinking Particles. This is from the old HYPA archive that I am slowly resurrecting.  I told you I’d get them online eventually, my apologies that it is taking some time!  I’ve been pretty busy lately with projects and some new training, but more about that later.  On…

Cinema4D R12

Well it’s that time of year again. The new release of Cinema4D has been announced. What an amazing release it is too. I have been fortunate enough to be part of the beta team and have been testing the new features for a while now. It is difficult to know where to start, but the…

Cinema 4D Tutorial - Two Texture Tips

Cinema 4D Tutorial – Two Texture Tips

A couple of quick tips when working with materials and textures in Cinema4D. How to replace all instances of either missing textures, or simply swap an existing texture in your materials. How to change the material that is referenced in multiple tags. Enjoy… Cinema 4D Tutorial – Two Texture Tips

Cinema 4D Mograph Tutorial - Modify Clone

Cinema 4D Mograph Tutorial – Modify Clone

Cinema 4D Mograph Tutorial – Modify Clone I was asked about the Modify Clone parameter that is available on many of the effectors.  I made a real simple file that shows the parameter in use and thought I’d share it here. If you have several objects under a cloner and the cloner is set to…

Immigration – Smart Importing for After Effects

If any of you work with large image sequences and find importing them into After Effects a bit of a drag then you should seriously take a look at Immigration Manually importing large sequences can be a slow process, especially if you are working with many different passes rendered from your 3D application. Firstly the…

Cinema 4D Tutorial - Thinking Particles and Proximal

Cinema 4D Tutorial – Thinking Particles and Proximal

Here we go with another Thinking Particles example… This scene also makes use of the Proximal shader. As you may have guessed from the name, the Proximal shader works based on the proximity of objects. In other words you can use it to control a material when it is near another object, edge, vertex, etc….