CameraTracker - Aligning to features

CameraTracker – aligning to features

Hey everybody. So I’ve made a new FREE tutorial for NUKE, to help out ‘Urban Legends’, who sent me a message on Vimeo. Hopefully more of you will find this helpful. When you select CameraTracker features, switch to 3d view, they will become yellow. But if you set them to be the ground plane, they…

Press Release | 14 03 13 | helloluxx release Houdini Jumpstart Training

By Fleur Clapham March 13th, 2014   helloluxx release Houdini Jumpstart Training March 13th, 2014 Sydney, Australia helloluxx now offer Houdini Training to compliment their traditionally C4D based portfolio.  In this Volume 1 offering (Houdini Jumpstart: Intro to Procedural Modelling) Adam Swaab delivers a tutorial that explores the procedural nature of Houdini, showing how one…

Paste As Scripts

Paste As … Scripts for Cinema 4D

These scripts for Cinema 4D we are about to discuss are so useful, once you start using them you will never know how you lived without them, well ok, perhaps not life in general, but your Cinema 4D life is going to become even more amazing than ever! I’m not sure if you are aware…

30% Discount Code

Buy any full-priced item in the store and receive a 30% discount code for use with any Tim Clapham training product. Offer valid until March 31st, 2014.

New! Soccer / Sports & Material Packs for C4D

The Pixel Lab have crammed this Material Pack for C4D with 500+ Cinema4D materials/textures. This pack not only helps you speed-up your workflow, it means you can focus on being creative. The files are .lib4d so you can load these textures into your Cinema4D Content Browser and easily access them at any time, the textures…

Cinema 4D Tutorial - Waxy Shader

Cinema 4D Tutorial – Waxy Shader

Cinema 4D Tutorial – Waxy Shader This is a quick tutorial which covers the creation of the waxy shader in Cinema 4D I used in an older tutorial — metaball typography — it’s a kind of fleshy waxy sub-surface scattering looking thing. Enjoy! Cinema 4D Tutorial – Waxy Shader

Lights and Geometry in NUKE

Hey everyone, so I got an email from a helloluxx user, who wanted me to explain, how to affect only some geometry connected to a scene, by the lights connected as well. The material in the video is all provided by Anderson Moreira, who wrote to me. Be sure to check out his vimeo channel:…

Relative Xpresso

Relative linking with Xpresso in Cinema 4D

Cinema 4D Tutorial – Relative linking with Xpresso in Cinema 4D In this tutorial I show you a simple technique which will allow you to attach an object to the top of an animated Extrude with Xpresso in Cinema 4D. Although this is probably quite a simple process for a lot of users I wanted…

1-on-1 training and new features overlook

In this short class I quickly mention some of the new features in the newest Nuke version, I talk about 1-on-1 training, and about the upcoming course subjects. Some of the subjects will be: Introduction New Features Roto/RotoPaint Tracking Keying Python Gizmos BlinkScript Colour Management Particles Deep Compositing 3D Compositing And in case you have…

Nuke 8 – Released

Hey everyone! Yesterday The Foundry team released Nuke 8, which have gotten a lot of improvements, as well as new features. So I suggest that we will start out the list of coming Nuke tutorials with an introduction to Nuke and Nuke 8’s new features. We will start out in the beginners end, and slowly…