Cinema 4D Mograph Tutorial – Modify Clone

Cinema 4D Mograph Tutorial – Modify Clone

I was asked about the Modify Clone parameter that is available on many of the effectors.  I made a real simple file that shows the parameter in use and thought I’d share it here.

Cinema 4D Mograph Tutorial - Modify Clone

The Modify Clone parameter

If you have several objects under a cloner and the cloner is set to something other than cluster, then the modify clone parameter will determine which clones are displayed in the editor and rendered.

In this simple example scene, the Shader Effector is set to modify clone at 100%.  I have animated the colour brightness so it starts black and ends white. As it changes colour it ‘Modifies’ the Clone being shown.

Cinema 4D Mograph Tutorial – Modify Clone

Author: Tim

4 Comments

  1. Christophe
    Christophe On August 25, 2010 at 10:10 PM

    Hi Tim,
    I don’t really understand.
    In your scene, the object is updated via the color brightness of the shader effector, not really the Modify Clone parameter.
    I tried to change it to 75, 50 and 25%. What I saw is that this parameter limits the use of the objects contained in the Cloner object (for ex. at 50%, it clones the 1st two objects if there are 4).
    But what is the aim of that ? I mean when can it be useful with a cloner object ?
    Thanx for your help.

    • Tim
      Tim On August 26, 2010 at 12:45 AM

      The colour is controlling the strength of the effect. If you set modify clone to 0% then the colour will have no affect on the which clone is displayed. This is the same as any of the transformations. for instance if you set Y position to 100 units, then the colour would control how far the clones moved. So with black the clone would move y=0, with grey the clone would move y=50 and white the clone would move y=100. Modify clone uses a percentage so you can decide which percentage of clones are used. It is a multiplier to the effect.

      As for uses, that is where you have to use imagination to create effects. You could for example create a halftone image, but instead of using the colour to scale the clones (like a typical halftone where the dot size changes), you could use the modify clone parameter to choose a different clone depending on the greyscale value. So if the image was for a show like pimp my ride, then you could make up the image using spanners, nuts, bolts, car wheels etc. There are plenty of times you might want to display a different clone, this parameter allows you to do this. If you used a sound effector, you could change the object from a small speaker to a huge boom box by using the audio to control modify clone.

  2. Christophe
    Christophe On August 26, 2010 at 2:39 AM

    That’s much clearer to me!
    What confused me was the use of an effector instead of the “modify clone” itself.
    But the sound example you told made it perfectly clear now.
    Thanx a bunch.

    😉

  3. illd
    illd On August 26, 2010 at 10:45 AM

    Thanks for the quicktip and especially for explaining in detail – now it makes sense to me too 😉

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