Cinema 4D Tutorial – Creating Selection Sets Automagically

I’m sure that a lot of you are already aware that you can drag a material straight from the Material Manager onto an object and that material will be assigned to that object. Did you know, you can use a similar technique to actually restrict to Selection Sets.

In Polygon Mode, first create the polygon selection.

Cinema 4D Tutorial - Creating Selection Sets Automagically

Create a polygon selection

Next either drag the material from the Material Manager onto the selected polygons, or select the material and choose Apply from the Function menu.

Cinema 4D Tutorial - Creating Selection Sets Automagically

Drag the material onto the polygon selection or choose Apply from the Function menu

Cinema4d will automatically create a Polygon Selection Tag and restrict the material to that selection.

Cinema 4D Tutorial - Creating Selection Sets Automagically

Selection Set and Tag created automatically

Much quicker than creating the selection, choosing Set Selection, dragging your material onto the object, then dragging the tag into the texture tag . . .   Now, all you need to do, is rename the selection set tag to something more meaningful. (That’s if you want to?)


Cinema 4D Tutorial – Creating Selection Sets Automagically

Author: Tim

2 Comments

  1. fleabily
    fleabily On October 21, 2014 at 11:57 PM

    thanks you!,
    Next question.
    is there any way to edit that selection.
    remove polygons or add ones to the selection.
    I have a mesh that I am colourising with a massive amounts of polygons, and I am just trying to limit the selections tags down to just the 3 colours I am using as opposed to the multitude of polygonal selections. Make sense?

    • admin
      admin On October 22, 2014 at 10:30 AM

      You can select the polygon selection and then hold shift and select more polygons then go to the Selection Menu and choose Set Selection. This will use the same selection tag but update the selected polygons, so if you only have three colours then you only need three polygon selection tags. Does that help?

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