putonweight

Zabiegly Updates Shots of Xpresso

Matthias Zabiegly, lead 3D artist at Aixsponza, has recently updated his Shots of Xpresso webpage. This page is a great resource for all you Cinema 4D Xpresso junkies, Matthias has some excellent Xpresso setups and he also includes a PDF as part of the download. The PDF offers a detailed explanation of exactly how he…

Relative Xpresso

Relative linking with Xpresso in Cinema 4D

In this tutorial I show you a simple technique which will allow you to attach an object to the top of an animated Extrude with Xpresso in Cinema 4D. Although this is probably quite a simple process for a lot of users I wanted to explore the flexibility that is offered when you use relative…

delaybend

Building a Deformer Controller with Xpresso

In this tutorial, Tim Clapham takes you through the process of building a controller for a deformer object. In this example we take a null object and then use the position values to drive the strength of a bend deformer with a basic Xpresso setup. Once this simple example is complete, the setup is enhanced…

tpdynamiccollision

Thinking Particles from Dynamic Collisions… Part II

I recently had a question of how to create TP from dynamic collisions when using a Cloner Object.  In other words how do you create an emitter at the collision point of each clone.  If you haven’t seen the original tutorial on this then please check this post. It isn’t actually that tricky once you…

aligntospline

Align To Spline Xpresso

Align to spline is no doubt an expression that most Cinema4D artists will have used at some time or another. The problem with the built in expression is that it is clamped and you can only animate the position parameter from 0% to 100%. If you want the object to loop or wrap around the…

proxyinstance

Creating Proxies using Instances

If you ever wanted to work with high and low resolution models in Cinema4D then this tip should come in handy. Using the Instance Object combined with a simple Xpresso setup, this shows you how to create an object that allows you to work with a low polygon model and then swap this out for…

tpdynamiccollision

Thinking Particles from Dynamic Collisions

This tutorial from demonstrates a method to create Thinking Particles from Dynamic Collisions using Cinema4D and some simple Xpresso. Although the technique described is fairly basic, this will lay the foundation for much more complex effects that are possible by developing the principle further. Download the scene file for this project here.