Populate for Cinema 4D from helloluxx

Populate for Cinema 4D

Populate : Parameters   In case you haven’t heard about it yet, Populate is the upcoming plugin for Cinema 4D from Curious Animal that builds on the awesome Mograph toolset to let you control many more parameters within your clones. Populate lets you set object and tag parameters for each clone randomly, or with full…

Building a Deformer Controller with Xpresso

In this tutorial, Tim Clapham takes you through the process of building a controller for a deformer object. In this example we take a null object and then use the position values to drive the strength of a bend deformer with a basic Xpresso setup. Once this simple example is complete, the setup is enhanced…

Cinema4D R12

Well it’s that time of year again. The new release of Cinema4D has been announced. What an amazing release it is too. I have been fortunate enough to be part of the beta team and have been testing the new features for a while now. It is difficult to know where to start, but the…

Cinema 4D Tutorial - Introduction to Point Cache

Cinema 4D Tutorial – Introduction to Point Cache

Ever used the caching that is available in certain tags and objects for Cinema4D? Here is an introduction to the Point Cache Tag and Point Cache Deformer.  For this tutorial I thought I’d record a short movie. You might want to head on over to Vimeo and watch the HD version of this (so you…