Cinema 4D Tutorial - Multiple Object Particle Emission

Cinema 4D Tutorial – Multiple Object Particle Emission

Here is a setup that you can use when working with Thinking Particles and emitting into objects. This setup allows you to emit particles from multiple objects but only using one emitter. The principle is as follows… You basically iterate through a list of objects. Then pass these objects into the volume position node, the…

After Effects & Cinema 4D Tutorial - Linear Workflow

After Effects & Cinema 4D Tutorial – Linear Workflow

Linear Workflow is a relatively new feature for Cinema4D. Before the introduction of Linear Workflow in C4D Release12 it was only possible through the use of third party plugins such as DeGamma by The Third Party. This article aims to explain the concept behind Linear Workflow (LWF) and in the process look at the correct…

Cinema 4D Tutorial - Sticky Dynamics

Cinema 4D Tutorial – Sticky Dynamics

In this tutorial I demonstrate a technique that allows you to create a sticky type effect with your dynamic simulations in Cinema 4D. By using the Force object in combination with Step Falloff you can create a setup where the objects stick together depending on the force applied. Check out the tutorial below, or watch…

Cinema 4D Tutorial - Thinking Particles from Dynamic Collisions

Cinema 4D Tutorial – Thinking Particles from Dynamic Collisions

This tutorial from demonstrates a method to create Thinking Particles from Dynamic Collisions using Cinema4D and some simple Xpresso. Although the technique described is fairly basic, this will lay the foundation for much more complex effects that are possible by developing the principle further. Download the scene file for this project here. Cinema 4D Tutorial…

Thinking Particles Tutorial - Emit On Collision

Thinking Particles Tutorial – Emit On Collision

Here’s a simple setup that I thought I’d share with you all. It is a way of emitting Thinking Particles as one object collides with another. The particles are actually emitted from the centre of the polygon of the colliding object, so not 100% accurate with the collision point, but hopefully you’ll still find it…

Thinking Particle Tutorial - Motion Inheritance Preset

Thinking Particle Tutorial – Motion Inheritance Preset

So as promised, here is another preset for Thinking Particles. This is from the old HYPA archive that I am slowly resurrecting.  I told you I’d get them online eventually, my apologies that it is taking some time!  I’ve been pretty busy lately with projects and some new training, but more about that later.  On…