Simulating Soft Bodies with X-Particles 3 in Cinema 4D

 
XP3 Soft Bodies

Simulating Soft Bodies with X-Particles 3 in Cinema 4D

X-Particles is such a versatile tool. Although not designed specifically to deal with cloth and soft body simulations, XP3 does a good job with minimal setup.

Add the X-Particles xpConstraints object – which will tie your particles together – then combine this with the xpDeformer object to manipulate your geometry. You can easily create basic cloth simulation, jelly typography and all manner of wobbly things.

XP Constraints

This tutorial shows you a few ways of setting up this kind of boingy behaviour with X-Particles 3.


Simulating Soft Bodies with X-Particles 3 in Cinema 4D

 

Author: Fleur Clapham

One Comment

  1. Sehreiz
    Sehreiz On March 26, 2015 at 6:59 PM

    Cool stuff 😉 – Thx Tim!

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