This tutorial from demonstrates a method to create Thinking Particles from Dynamic Collisions using Cinema4D and some simple Xpresso. Although the technique described is fairly basic, this will lay the foundation for much more complex effects that are possible by developing the principle further. Download the scene file for this project here.
A new collection of training for Cinema4D R12 will soon be available. This teaser shows an example of the content that is covered in the tutorials.
Here’s a simple setup that I thought I’d share with you all. It is a way of emitting Thinking Particles as one object collides with another. The particles are actually emitted from the centre of the polygon of the colliding object, so not 100% accurate with the collision point, but hopefully you’ll still find it…
A new collection of training for Cinema4D R12 will soon be available from helloluxx. This teaser shows an example of some of the content that is covered in the tutorials. More soon..